Infinite Mother v1.0

Infinite Mother v1.0 is the first cutscene in a speculative multi-level video game by interdisciplinary artist Pearlyn Lii that examines the mother wound through odes to ancient mythos.

Infinite Mother v1.0 has shown at The Tech Interactive Museum IMAX in 2024, and is up in perpetuity on DISTANT.gallery as part of Within, Below

☞ Creative Production

☞ Project Strategy

☞ Post-Production

☞ Exhibition Production

We’ve worked collaboratively with Pearlyn since the project’s inception, supporting the early development of this 8-level experimental video game. In partnership with Pariah Interactive, we oversaw environment, character, and animation development in Unreal Engine, and led production and post-production, from curatorial direction, to storyboarding, to in-engine cinematic capture, to editing and color. We played a variety of key roles on this project, including as Executive Producer, Director, Producer, and Post-Producer.