We led creative development and production on Infinite Mother v2.0, from early concept and storyboarding through final edit. Our role was holistic and included: directing motion capture in collaboration with choreographers; overseeing environment, character, and animation development in Unreal Engine in partnership with Pariah Interactive; and establishing the cinematic and animation pipelines. As directors on the project, we also led cinematic capture and post-production, shaping the final cut of this ambitious new chapter.